landread.h

References to this file elsewhere.
1 #ifndef LANDREAD_H
2 #define LANDREAD_H
3 
4 int GET_TERRAIN (        float *adx,
5                          float *xlat,
6                          float *xlon,
7                          float       *terrain,
8                          int   *mix,
9                          int   *mjx,
10                          int   *iyyn,
11                          int   *jxxn,
12                          int   *ipath , int * ipathlen) ;
13 
14 /* int    nint(const double x); */
15 double aint(const double x);
16 double anint(const double x);
17 float  tsGetValue(const double aix, const double aiy);
18 float  tsGetValueInt(const int aix, const int aiy);
19 float  tsGetValueInterp(const double ix, const double iy);
20 float  tsGetValueLatLon(const double lat, const double lon);
21 int    tsCloseTileSet(void);
22 int    tsInitTileSet(const char *fn);
23 int    tsPrintTileSetInto(void);
24 int    tsLatLonToGridpoint(const double  lat,
25 			   const double  lon,
26 			   double       *ix,
27 			   double       *iy);
28 
29 #endif